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Proszę o przerobienie pluginu
klopss09 - 14.03.2010 12:12
Proszę o przerobienie pluginu
proszę o przerobienie tego pluginu na taki żeby tylko można było walczyć na noże
Kod:
#include <amxmodx>
#include <fun>
new bool:isrestart = false
new timer
new const muzyczka2[] = {"sound/misc/play_muza.mp3"}
public plugin_precache()
{
precache_generic(muzyczka2)
}
public plugin_init()
{
register_plugin("Crazy Restart", "4.8", "Salamon")
register_event("TextMsg","start","a","2&#Game_C")
register_cvar("crazy_restart","1")
register_cvar("crazy_restart_time","45")
register_cvar("crazy_restart_weapon","weapon_knife")
register_clcmd("drop","block")
register_clcmd("cl_setautobuy","block")
register_clcmd("cl_autobuy","block")
register_clcmd("cl_setrebuy","block")
register_clcmd("cl_rebuy","block")
register_clcmd("buy","block")
register_clcmd("glock","block")
register_clcmd("usp","block")
register_clcmd("p228","block")
register_clcmd("deagle","block")
register_clcmd("elites","block")
register_clcmd("fn57","block")
register_clcmd("m3","block")
register_clcmd("autoshotgun","block")
register_clcmd("mac10","block")
register_clcmd("tmp","block")
register_clcmd("mp5","block")
register_clcmd("ump45","block")
register_clcmd("p90","block")
register_clcmd("galil","block")
register_clcmd("ak47","block")
register_clcmd("scout","block")
register_clcmd("sg552","block")
register_clcmd("awp","block")
register_clcmd("g3sg1","block")
register_clcmd("famas","block")
register_clcmd("m4a1","block")
register_clcmd("bullpup","block")
register_clcmd("sg550","block")
register_clcmd("m249","block")
register_clcmd("shield","block")
register_clcmd("primammo","block")
register_clcmd("secammo","block")
register_clcmd("vest","block")
register_clcmd("vesthelm","block")
register_clcmd("flash","block")
register_clcmd("hegren","block")
register_clcmd("sgren","block")
register_clcmd("nvgs","block")
register_clcmd("weapon_knife", "block")
register_clcmd("weapon_sg550", "block")
register_clcmd("weapon_mac10", "block")
register_clcmd("weapon_aug", "block")
register_clcmd("weapon_xm1014", "block")
register_clcmd("weapon_p90", "block")
register_clcmd("weapon_c4", "block")
register_clcmd("weapon_tmp", "block")
register_clcmd("weapon_mp5navy", "block")
register_clcmd("weapon_ump45", "block")
register_clcmd("weapon_m4a1", "block")
register_clcmd("weapon_awp", "block")
register_clcmd("weapon_g3sg1", "block")
register_clcmd("weapon_sg552", "block")
register_clcmd("weapon_scout", "block")
register_clcmd("weapon_m3", "block")
register_clcmd("weapon_m249", "block")
register_clcmd("weapon_ak47", "block")
register_clcmd("weapon_fiveseven", "block")
register_clcmd("weapon_usp", "block")
register_clcmd("weapon_glock18", "block")
register_clcmd("weapon_deagle", "block")
register_clcmd("weapon_p228", "block")
register_clcmd("weapon_elite", "block")
register_clcmd("weapon_flashbang", "block")
register_clcmd("weapon_hegrenade", "block")
register_clcmd("weapon_smokegrenade", "block")
register_clcmd("lastinv", "block")
}
public start()
{
timer = get_cvar_num("crazy_restart_time")
new Float:res_time = get_cvar_float("crazy_restart_time")
if(get_cvar_num("crazy_restart") == 1)
{
isrestart = true
//dodajemy pluginy ktore chcemy zatrzymac na czas rundy nozowej
//a robimy to w nastepujacy sposob
//server_cmd("amx_pausecfg pause nazwa_pluginu.amxx")
//server_cmd("amx_pausecfg pause nazwa_pluginu2.amxx")
//dopisujemy te pluginy ktore chcemy zatrzymac i te same spowrotem
//wlaczamy nizej
set_task(res_time + 1, "end")
set_task(3.0, "muzyczka")
set_task(1.0, "count_me", 123, _, _, "b")
set_task(4.0, "ammo", 123, _, _, "b")
}
}
public muzyczka()
{
client_cmd(0, "mp3 play %s", muzyczka2)
}
public ammo()
{
new weapon[192]
get_cvar_string("crazy_restart_weapon", weapon, 191)
for(new i = 1; i <= get_playersnum(); i++)
{
give_item(i, weapon)
engclient_cmd(i, weapon)
}
}
public end()
{
isrestart = false
remove_task(123)
//tu spowrotem wlaczamy pluginy ktore zatrzymalismy wyzej
//server_cmd("amx_pausecfg enable nazwa_pluginu.amxx")
//server_cmd("amx_pausecfg enable nazwa_pluginu2.amxx")
//robimy tak z kazdym, a jak widac jedyne co sie zmienia to enable
set_cvar_num("sv_restartround",1)
}
public count_me()
{
new red = random_num(5,255)
new green = random_num(5,255)
new blue = random_num(5,255)
set_hudmessage(red, green, blue, -1.0, 0.01, 0, 0.1, 0.92, 0.1, 0.1, -1)
show_hudmessage(0,"******************************^n Restart za %i sekund ^n******************************", timer)
if(timer == 3)
{
client_cmd(0, "spk vox/three.wav")
}
if(timer == 2)
{
client_cmd(0, "spk vox/two.wav")
}
if(timer == 1)
{
client_cmd(0, "spk vox/one.wav")
}
timer--
}
public block(id)
{
if(isrestart)
return PLUGIN_HANDLED
return PLUGIN_CONTINUE
}
Kaguuya! - 14.03.2010 12:44
Kod:
register_cvar("crazy_restart_weapon","weapon_knife")
Do amxx.cfg dodaj cvar crazy_restart_weapon "weapon_knife".
zanotowane.pldoc.pisz.plpdf.pisz.plqup.pev.pl
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